For other games, see Classes and specializations (Origins), Classes and specializations (Dragon Age II), Classes and skills (Dragon Age Legends) and Classes and specializations (The Veilguard).
There are three availableclassesinDragon Age: Inquisition--mage,rogueandwarrior. Each of these have threespecializations.
Specializations are sub-class choices that further define and customize characters. Companions gain theirs the first time they are loaded as a party member after the Inquisition reaches Skyhold, while the Inquisitor can learn theirs by inviting trainers from the war table to teach them their specialization. The Inquisitor can only learn one specialization. Specializations will be unlocked after the first set of repairs is made to Skyhold, when the war table operation Specializations for the Inquisitor becomes available. You need to use Cullen if you are a warrior, Josephine if you are a mage or Leliana if you are a rogue to complete the operation. The trainers will then be available at Skyhold. Only after a specific quest, they are not an automatic feature of Skyhold.
Mage[]
Knight-Enchanter
These rare mages received special dispensation from the Chantry to serve in battle. They summon blades from the Fade and are experts in protection and defense.
Necromancer
These mages specialize in binding the spirits that are drawn to death. They can put the fear of death into enemies, bring spirits to fight on their behalf and even cause devastating explosions when their enemies die.
Rift Mage
These mages draw upon the force of the Fade, either pulling matter from the Fade to attack or twisting the Veil itself into a weapon to stagger or crush their enemies.
Rogue[]
Artificer
Intricate mechanisms are the core of the artificer’s craft: Deadly traps; Distracting contraptions; Marvels of engineering turned to deadly purpose. If an artificer is standing at the far end of a seemingly innocuous stretch of the battlefield, you should find another path. If he or she is smiling? Best just to hope your affairs are in order.
Assassin
Any rogue can kill a target, but assassins make death into an art form. They specialize in quick, deadly kills that let them slide back into the shadows undetected, or indirect kills that eliminate targets while the assassin is safely away.
Tempest
These unpredictable experts specialize in using alchemical mixtures that wreathe them in frost or flame. Fast, chaotic, and possibly mad, they wade into the fight and dare enemies to face the storm.
Warrior[]
Champion
Champions are defenders and protectors, and when a warrior trains in the champion’s tradition, they become unstoppable. Champions use their armor, weapon and awareness to shrug off incoming attacks while holding critical positions on the battlefield and protecting allies in the process.
Reaver
As the battle gets bloodier, these vicious and deadly warriors get even more brutal. Hurting them just makes them mad, a mistake most enemies don't live to repeat.
Templar
These unrelenting warriors specialize in fighting mages and demons. No enemy's magic can withstand them, and they inspire and protect their allies with their righteous power.
Companion Specializations[]
Companions are locked into one specific specialization, which is not unique to them. There are some discrepancies between companions' gameplay specializations and their stated role, such as Cassandra having the Templar specialization despite being a Seeker.
While the Inquisitor's chosen specialization isn't unique to them, players can still attain variety in function by having the Inquisitor use the specialization differently from the companion, either by distributing ability points differently or having completely different set of Class ability to synergize with, for example having Blackwall developed as a complete tank by having his Champion abilities boosted by the Vanguard tree, while the Inquisitor can take a more balanced role by having points invested in weapon abilities while the Champion specialization serves as a supplementary upgrade in choking and taunting tactics. The TrespasserDLC adds alternative upgrades to abilities that can help the player further explore how playable characters can best function with each specialization.
Every class in Dragon Age: Inquisition can learn one of three Specializations, in addition to the four ability trees. These specializations can let a character further customize their style and attack methods, allowing for more diverse combos and attacks.
The Operation Specializations for the Inquisitor must be completed to access any of the specialization side quests. To do this you must have completed the main story quest In Your Heart Shall Burn and be in Skyhold. You must have also visited the Undercroft when you first get to Skyhold.
People generally say Rogue is the most fun, followed by Mage. I will say Warrior has some abilities that let it play like a pseudo-ARPG and has potential to be pretty fun. Races do have different bonuses.
After assembling the ingredients, you can assemble the standard at any requisition table, then deliver it to resolve the quest. Afterward, you can choose to commit to being a Templar. If you decline, you can come back and commit to it later as long as you haven't committed to either of the others.
Several of the agents are missable. There is a group of bandits in the storm coast that you have to craft and wear an amulet before getting to them or u lose them. U have to get the tranquil dude in the hinterlands after talking to alexius but before continuing the quest.
Knight-Enchanter: Barrier Specialist & Melee Enthusiast. Though patched to reduce its absurd strength, perhaps the strongest Mage specialization, still, is the Knight-Enchanter. ...
You need to be level 7 or above. I'm level 10. According to the codex, I have "qualified" for a specialization. Then when you level up you can use you specialization point to place it in the Templar specialization and unlock the Templar abilities.
Side quests are not everyone's favorite thing when it comes to RPGs. Many players prefer to play the main story and go through the story to finish the game, but that's not always the best idea. Speeding through Inquisition is something that should be avoided.
The Northern Hunter is the weakest dragon in the game so if you have progressed through the many story enough to access Crestwood so should be able to fight the dragon.
These characters are by far the most powerful mages in Dragon Age and some of them have permanently changed the franchise's universe, usually for the worse.
While there is not set level cap, the theoretical is 25-30 iirc and each tree has around 15 skills(active and passive) so you cannot unlock everything.
You can unlock all the vanilla specializations through Awakenings. Just having a character above level 14 (which automatically happens if you start Awakenings, Witch Hunt, or Golems) unlocks most of the vanilla specializations. Blood Mage and Reaver are both unlockable at the very beginning of Awakenings as well.
You get both companions regardless so that's not an issue. Various companions will agree or disagree with which choice you make so talk to them and try to make an educated guess on who would like what.
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